Algosys College Basketball

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Lin Chang

Only corroborated player-season records; not complete career coverage.

Observed career performance

43:54 minutes logged Under 100 minutes

Games logged
10
Minutes per game
4:23
Points per game
2.0
Rebounds / assists per game
1.2 / 0.2
Box line on three bases
BasisPtsRebAstStlBlkTOPF
Per game2.01.20.20.10.10.60.9
Per 40 minutes18.210.91.80.90.95.58.2
Season totals201221169
Shooting with attempts
ShotMade–att.PctAtt/GAtt/40
FG4–1233.3%†1.210.9
2P2–728.6%†0.76.4
3P2–540.0%†0.54.6
FT10–1376.9%†1.311.8
Derived rates (computed here from the box line, not published statistics)
eFG%Estimated TS%3PA / FGAFTA / FGAAST / TO
41.7%†56.4%†41.7%†108.3%†0.33

Combined corroborated seasons only; not complete career coverage. † marks a rate on fewer attempts than the floor (field goal 100, three-point 50, free throw 25); the field-goal floor applies to the derived rates above. Floors are descriptive, not model output. Definitions

Linked seasons

Linked seasons, per-game and shooting rates. † marks a rate on fewer attempts than the declared floor.
SeasonTeamGMPGPtsRebAstPts/403P%FT%TS%
2011 Lin ChangLong Beach St 10Under 100 minutes4:232.01.20.218.240.0%†76.9%†56.4%†

Career identity corroborated by repeated game, team and individual-statistic matches. Unlinked seasons are excluded.

Speculative compensation · 2025–26β

No speculative compensation is published for this player: there is no current-season team to read a pool from.

No revenue-sharing budget existed before the 2025–26 season, so no compensation figure is modelled for earlier seasons.

Model-implied value and speculative compensation by seasonβ

No model-implied value is published for this player: fewer than 300 on-court possessions in every season, or the team’s games were outside the lineup audit.

Seasons played, with no model-implied value published
SeasonTeamSpeculative compensation (best guess)Compensation 80% rangeSplit roleValue
2011Not applicabletraining: in model fitNo model-implied value is published.

NIL methodology